English Books > Computer > CD format - Programming - General > Black Art Of 3D Game Programming With CDROM

Black Art Of 3D Game Programming With CDROM
Author: Lamothe, Andre
Paperback; CD-Rom (Images / Graphics)
1174 pages
Published: September 1995
Pearson Professional Education
ISBN: 1571690042
This item non-returnable. Order may not be canceled.

Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a priority, discussing math, projections, hidden surface removal, lighting, and transformation in an easy-to-understand language, and concludes by showing how to assemble all the pieces of a game into a complete product. 30 screen dumps.This text contains details of creating C programs that use 3-D polygon graphics technology, including sound, graphics and multi-layer capabilities. The CD includes a fully commented, complete 2-D and 3-D graphics library and a library of simple 3-D models and artwork.



SurfStoreUSA

Google
 
The NetStoreUSA website is operated by Open Communications, Inc
an Arizona corporation, which has successfully served
the Internet community since 1994.



Copyright © 2008 Open Communications, Inc
®Open Communications is a Registered Trade Mark.
This material may be freely distributed ONLY with full reference to Open Communications Inc,
including fax, phone, e-mail, and world-wide web details.
This material is an invitation to treat and not an offer.
We reserve the right to decline orders received from this site.
Prices subject to change to be advised on confirmation of order.
Not all titles listed are in print.
Home Page: http://www.NetStoreUSA.com/
Site Map