English Books > Computer > Computer Graphics - General > 3D Graphics Programming for Windows 95

3D Graphics Programming for Windows 95
Author: Thompson, Nigel
Paperback; CD-Rom (Images / Graphics)
328 pages
Published: September 1996
Microsoft Press International
ISBN: 1572313455
This item non-returnable. Order may not be canceled.

This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The book teaches Windows programmers how to apply the Direct 3D API to accomplish typical 3D graphics objectives.A book/CD-ROM package teaching how to use the Direct3D API to create real-tim 3D graphics. Coverage includes working with color, making movies, the DirectDraw interface, and debugging, with b&w illustrations and a glossary. accompanying CD-ROM contains DirectX 2 SDK, sample code, examples, and C++ w



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