English Books > Computer > Artificial Intelligence > Ai For Games And Animation: A Cognitive Modeling Approach

Ai For Games And Animation: A Cognitive Modeling Approach
Author: Funge, John David
Hardback; Book
212 pages
Published: December 1999
A K Peters
ISBN: 1568811039
This item non-returnable. All sales final. Order may not be canceled after confirmation.

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at www.ai4games.com.Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API.



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